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3DPhysics
CompoundCollisionShapes
AddObjectShapeBox
AddObjectShapeCapsule
AddObjectShapeCone
AddObjectShapeCylinder
AddObjectShapeSphere
World
Create3DPhysicsWorld
Debug3DPhysicsWorld
Delete3DPhysicsWorld
Get3DPhysicsActiveObjects
Get3DPhysicsTotalJoints
Get3DPhysicsTotalObjects
Reset3DPhysicsWorld
Set3DPhysicsGravity
Step3DPhysicsWorld
CollisionShapes
SetObjectShapeBox
SetObjectShapeCapsule
SetObjectShapeCompound
SetObjectShapeCone
SetObjectShapeConvexHull
SetObjectShapeCylinder
SetObjectShapeSphere
SetObjectShapeStaticPolygon
SavingAndLoading
LoadObjectShape
SaveObjectShape
CharacterController
Create3DPhysicsCharacterController
Crouch3DPhysicsCharacterController
Debug3DPhysicsCharacterController
Delete3DPhysicsCharacterController
Get3DPhysicsCharacterControllerExists
Get3DPhysicsCharacterControllerGravity
Get3DPhysicsCharacterControllerMaxSlope
Jump3DPhysicsCharacterController
Move3DPhysicsCharacterController
Rotate3DPhysicsCharacterController
Set3DPhysicsCharacterControllerFallSpeed
Set3DPhysicsCharacterControllerGravity
Set3DPhysicsCharacterControllerJumpSpeed
Set3DPhysicsCharacterControllerMaxSlope
Set3DPhysicsCharacterControllerPosition
Set3DPhysicsCharacterControllerStepHeight
Stand3DPhysicsCharacterController
Ragdoll
Add3DPhysicsRagDollBone
Add3DPhysicsRagDollHingeJoint
Add3DPhysicsRagDollTwistJoint
AssignTo3DPhysicsRagDollBoneObjectBone
Create3DPhysicsRagDoll
Delete3DPhysicsRagdoll
Finalize3DPhysicsRagDoll
Get3DPhysicsRagdollExist
Get3DPhysicsRagdollFromBoneObject
Is3dPhysicsRagdollStatic
Set3DPhysicsRagdollBonesVisible
Set3DPhysicsRagdollDamping
Set3DPhysicsRagdollDeactivation
Set3DPhysicsRagdollDeactivationTime
Set3DPhysicsRagdollSleepingThresholds
Set3DphysicsRagdollStatic
RayCast
Create3DPhysicsRay
Delete3DPhysicsRay
Get3DPhysicsRayCastClosestContactPosition
Get3DPhysicsRayCastClosestObjectHit
Get3DPhysicsRayCastContactPosition
Get3DPhysicsRayCastFraction
Get3DPhysicsRayCastNormalVector
Get3DPhysicsRayCastNumHits
Get3DPhysicsRayCastObjectHit
Ray3DPhysicsExist
RayCast3DPhysics
RayCast3DPhysicsObject
SphereCast3DPhysics
SphereCast3DPhysicsObject
Joints
Create3DPhysics6DOFJoint
Create3DPhysicsConeTwistJoint
Create3DPhysicsFixedJoint
Create3DPhysicsHingeJoint
Create3DPhysicsPickJoint
Create3DPhysicsSliderJoint
Delete3DPhysicsJoint
Delete3DPhysicsPickJoint
Get3DPhysicsJointEnabled
Get3DPhysicsJointPositionVector
Get3DPhysicsJointRotationVector
Set3DPhysicsHingeJointMaxMotorImpulse
Set3DPhysicsHingeJointMotorIsEnabled
Set3DPhysicsHingeJointMotorVelocity
Set3DPhysicsJointBreakingThreshold
Set3DPhysicsJointConeTwistLimits
Set3DPhysicsJointEnabled
Set3DPhysicsJointHingeLimits
Set3DPhysicsJointSliderAngularLimits
Set3DPhysicsJointSliderLinearLimits
Set3DPhysicsSliderJointMaxLinearMotorForce
Set3DPhysicsSliderJointPoweredLinearMotorIsEnabled
Set3DPhysicsSliderJointTargetLinearMotorVelocity
Set3DPhysicsTwistJointMaxMotorImpulse
Set3DPhysicsTwistJointMotorIsEnabled
Set3DPhysicsTwistJointMotorRotationTarget
Update3DPhysicsPickJoint
RigidBodies
Create3DPhysicsDynamicBody
Create3DPhysicsKinematicBody
Create3DPhysicsStaticBody
Create3DPhysicsStaticPlane
Delete3DPhysicsBody
Delete3DPhysicsStaticPlane
GetObject3DPhysicsAngularDamp
GetObject3DPhysicsAngularSleepingThreshold
GetObject3DPhysicsAngularVelocityX
GetObject3DPhysicsAngularVelocityY
GetObject3DPhysicsAngularVelocityZ
GetObject3DPhysicsFriction
GetObject3DPhysicsGroup
GetObject3DPhysicsLinearDamp
GetObject3DPhysicsLinearSleepingThreshold
GetObject3DPhysicsLinearVelocityX
GetObject3DPhysicsLinearVelocityY
GetObject3DPhysicsLinearVelocityZ
GetObject3DPhysicsMask
GetObject3DPhysicsMass
GetObject3DPhysicsMaxLinearVelocity
GetObject3DPhysicsRestitution
GetObject3DPhysicsRollingFriction
Set3DPhysicsStaticPlanePosition
Set3DPhysicsStaticPlaneRotation
SetObject3DPhysicsAngularVelocity
SetObject3DPhysicsAnisotropicFriction
SetObject3DPhysicsCanSleep
SetObject3DPhysicsDamping
SetObject3DPhysicsDeactivationTime
SetObject3DPhysicsFriction
SetObject3DPhysicsGroupAndMask
SetObject3DPhysicsLinearVelocity
SetObject3DPhysicsMass
SetObject3DPhysicsMaxLinearVelocity
SetObject3DPhysicsRestitution
SetObject3DPhysicsRollingFriction
SetObject3DPhysicsSleepingThreshold
ContactReports
GetObject3DPhysicsContactObjectB
GetObject3DPhysicsContactVector
GetObject3DPhysicsContactX
GetObject3DPhysicsContactY
GetObject3DPhysicsContactZ
GetObject3DPhysicsFirstContact
GetObject3DPhysicsNextContact
GetObjects3DPhysicsContactPositionVector