SetObject3DPhysicsRestitution
Description
Sets the restitution friction for the object. You can set the Restitution for dynamic and static objects.
Definition
SetObject3DPhysicsRestitution( objID, friction)
void agk::SetObject3DPhysicsRestitution( UINT objID, float friction)
Parameters
- objID - object ID
- friction - The amount of friction applied to the object.