RayCast3DPhysicsObject
Description
Cast a ray and checks against the object.
Definition
integer RayCast3DPhysicsObject( objID, rayID, fromVec3ID, toVec3ID, allOrClosest )
int agk::RayCast3DPhysicsObject( UINT objID, UINT rayID, int fromVec3ID, int toVec3ID, int allOrClosest )
Parameters
- objID - Id of object to check against.
- rayID - ID of the ray
- fromVec3ID - ID of the starting point vector. Create a vector with the CreateVector3() command.
- toVec3ID - ID of the destination vector
- allOrClosest - 1 = all contacts, 0 = closest contact