Set3DPhysicsCharacterControllerStepHeight
Description
Sets the height that the controller can step up and over.
Definition
Set3DPhysicsCharacterControllerStepHeight( objID, stepHeight )
void agk::Set3DPhysicsCharacterControllerStepHeight( UINT objID, float stepHeight )
Parameters
- objID - object ID
- stepHeight - Step height in world values.