Get3DPhysicsRayCastNormalVector
Description
Fills the vector passed in with the Normals values from the ray. first create a physics ray then cast the ray before calling Get3DPhysicsRayCastNormalVector().
Definition
Get3DPhysicsRayCastNormalVector( rayID, returnVec3ID )
void agk::Get3DPhysicsRayCastNormalVector( UINT rayID, int returnVec3ID )
Parameters
- rayID - The ID of the ray which is returned by calling Create3DPhysicsRay().
- returnVec3ID - The Id of a vector. Vector ID is the return value from CreateVector3() command.