Set3DphysicsRagdollStatic
Description
Sets the ragdoll static by changing the mass of all the ragdoll bones to zero.
Definition
Set3DphysicsRagdollStatic( objID, isStatic )
void agk::Set3DphysicsRagdollStatic( UINT objID, int isStatic )
Parameters
- objID - object ID
- isStatic - 1 = true, 0 = false