Set3DPhysicsStaticPlaneRotation
Description
Sets the rotation of the static Plane
Definition
Set3DPhysicsStaticPlaneRotation( planeID, angX, angY, angZ )
void agk::Set3DPhysicsStaticPlaneRotation( UINT planeID, float angX, float angY, float angZ )
Parameters
- planeID - static plane ID
- angX - The world X angle of rotation.
- angY - The world Y angle of rotation.
- angZ - The world Z angle of rotation.