(AGK version: 108.13)
Submitted: 2013-06-16 11:02:50
Setvirtualresolution(640,480)

Repeat
    For x=0 to 360
        result#=Sin(x)*100
        Drawline(x,200,x,200-result#,255,255,255)
    Next x
    Sync()

Until Timer()>15
End
(AGK version: 2.0.14)
Submitted: 2015-10-10 07:56:22
// AGK 2.0.14b
// Project: Throw It 
// MR 10.10.2015

spr=CreateSprite(0)
SetSpriteSize(spr,10,10)
SetSpritePositionByOffset(spr,50,50)
SetSpriteColor(spr,255,0,0,255)

sprground=createsprite(0)
SetSpriteSize(sprground,100,5)
SetSpritePosition(sprground,0,50+5)
SetSpriteColor(sprground,192,128,64,255)

Type TThrow	
	action as integer
	spr as integer
	xstart as float
	ystart as float
	xdistance as float
	angle as float
	dir	as float
	flyingheight as float
endtype

throw as TThrow
throw.spr=spr

do

	print("Click beside Sprite")

	if GetPointerPressed()
		throw.xstart=GetSpriteXByOffset(throw.spr)
		throw.ystart=GetSpriteYByOffset(throw.spr)
		throw.angle=0
		throw.action=1
		if GetPointerX()<throw.xstart then throw.dir =  1		
		if GetPointerX()>throw.xstart then throw.dir = -1
		throw.xdistance = 20.0 
		throw.flyingheight= 5.0
	endif

	ThrowIt(throw)

    Sync()
loop
end

function ThrowIt(throw ref as TThrow)

	//print(throw.action)

	if throw.action=0 then exitfunction
	
	throw.angle = throw.angle + (360.0 / 60.0) //degrees per second (at 60 FPS)
	
	//print(throw.angle)
	
	if throw.angle => 180.0 then throw.action=0
		
	x# = throw.xstart + sin((throw.angle / 2.0) * throw.dir ) * throw.xdistance 
	y# = throw.ystart - sin(throw.angle) * throw.flyingheight
	
	if x#<GetSpriteWidth(throw.spr)/2.0 then x#=GetSpriteWidth(throw.spr)/2.0
	if x#>GetVirtualWidth()-GetSpriteWidth(throw.spr)/2.0 then x#=GetVirtualWidth()-GetSpriteWidth(throw.spr)/2.0
	
	SetSpritePositionByOffset(throw.spr,x#,y#)
	
endfunction
(AGK version: 2020.04.30c)
Submitted: 2020-07-22 04:05:19
// Clock-wise rotating line

SetScreenResolution(1024, 768)
Setvirtualresolution(640,480)
SetSyncRate(60, 0)

startX = 320
startY = 240
len = 100
angle = 90

do
	DrawEllipse(startX, startY, len, len, MakeColor(255, 255, 255), MakeColor(255, 255, 255), 0)

	angle = Mod(angle + 1, 360)
	x# = Cos(angle) * len
	y# = Sin(angle) * len

	Drawline(startX, startY , startX + x#, startY + y#,255,255,255)

	Print("Angle: " + Str(angle))
    Sync()

loop
(AGK version: 2)
Submitted: 2022-01-17 19:03:04
// Project: Clock 
// Created: 22-01-17
// by Andrew van Dijk
// show all errors

// Usefull for using cos and sin to determine a point on a circle
// General term
// 	x = radius * cos(angle) 
// 	y = radius * sin(angle)	

SetErrorMode(2)

// set window properties
SetWindowTitle( "Clock" )
SetWindowSize( 1024, 768, 0 )
SetWindowAllowResize( 1 ) // allow the user to resize the window

// set display properties
SetOrientationAllowed( 1, 1, 1, 1 ) // allow both portrait and landscape on mobile devices
SetSyncRate( 30, 0 ) // 30fps instead of 60 to save battery
SetScissor( 0,0,0,0 ) // use the maximum available screen space, no black borders
UseNewDefaultFonts( 1 )
SetVirtualResolution(100,100)
SetDisplayAspect(1.333333)

x1# = 50	//Center of screen
y1# = 50	//Center of screen

radius# = 20 // radius from center of circle to outside
do
    for i = 0 to 359 step 30
    		angle# = i
	    outerx# = x1# + radius# * cos(angle#)
	    outery# = y1# + radius# * sin(angle#) * 1.333333
	   
		midx# = x1# + (radius#-1) * cos(angle#)
		midy# = y1# + (radius#-1) * sin(angle#) * 1.333333
	    DrawLine( midx#, midy#, outerx# , outery# , mod (i,255), mod (i,255), 255 )
    next i
    
	time =  GetUnixTime()
	second =  GetSecondsFromUnix( time )
	x0# = x1# + (radius#-1) * cos((-90)+(6 *second))
	y0# = y1# + (radius#-1) * sin((-90)+(6 *second)) * 1.333333
	DrawLine( x1#, y1#, x0# , y0# , mod (i,255), mod (i,255), 255 )
	DrawEllipse(x0# ,y0# , 1,1  * 1.333333, MakeColor(255,64,mod (second,255),255) ,MakeColor(255,64,mod (second,255),255) ,1)

	minute =  GetMinutesFromUnix( time )
	x0# = x1# + (radius#-3) * cos((-90)+(6 * minute))
	y0# = y1# + (radius#-3) * sin((-90)+(6 * minute)) * 1.333333
	DrawLine( x1#, y1#, x0# , y0# , mod (i,255), mod (i,255), 255 )

	hour =  GetHoursFromUnix( time ) + 2
	x0# = x1# + (radius#-6) * cos((-90)+(6 * 5 * hour))
	y0# = y1# + (radius#-6) * sin((-90)+(6 * 5* hour)) * 1.333333
	DrawLine( x1#, y1#, x0# , y0# , mod (i,255), mod (i,255), 255 )
    
    
    Sync()
loop
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