Setvirtualresolution(640,480)
ResetTimer()
//Create test sprite cube
id=CreateSprite(0)
SetSpriteColor(id,0,255,0,255)
SetSpriteSize(id,25,25)
SetSpritePosition(id,200,Random(20,200))
Do
Sleep(1000)
SetSpriteScale(id,4,4)
Sync()
Sleep(1000)
SetSpriteScale(id,1,1)
Sync()
If Timer()>15 Then Exit
Loop
End
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