hint:
StepPhysics must called after this function or force does not work.
//MR 28.06.2015
//agk v2.0.14b
spr=CreateSprite(0)
SetSpritePhysicsOn(spr,2)
do
SetSpritePhysicsForce(spr,GetSpriteXByOffset(spr),GetSpriteYByOffset(spr),100,0)
if GetPointerPressed() then exit
//StepPhysics(0)
StepPhysics(1.0/60.0)
//StepPhysics(1.0/120.0)
sync()
loop
end
Help make AGK better by submitting an example for this command! (All examples are subject to approval)