// Create Your Sprite spr = CreateSprite ( 1, 0 ) // Load Your Sprite Sheet to AddSpriteAnimationFrame Function AddSpriteAnimationFrame (1,LoadImage ("Sprites\Characters\Player\Idle\axel_rightidle.png" ) ) // width = width of one sprite in your sheet // Height = Height of one sprite in your sheet SetSpriteAnimation ( spr, Width, Height, the max Number of frames Your Sprite Sheet) // Play Animation Frame // spr = your ID created Sprite // fFps = speed run animation // loop = repeat animation after finish. 1 for loop and 0 for don't loop // startframe = the first animation frame number // endframe = the last animation frame number PlaySprite ( spr, fFps, loop, startframe, endframe ) // Update Screen do sync loop