If you use T1 for a landscape only iOS game, you need to uncommente the line
#define AGK_LANDSCAPE
in <yourproject>/classes/untitledcontroller.m
If you don't do it, when the device in portrait mode as you start a game, it doesn't force landscape mode.
In your program, use those commands :
SetVirtualResolution(1024,768)
SetOrientationAllowed(0,0,1,1)
sync()
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