rem color background
setClearColor(0,0,0)
rem create sphere 0001
sphere0001=createObjectSphere(20,20,20)
rem load image
image0001=loadImage("metal.jpg")
rem texture sphere0001 with image0001
setObjectImage(sphere0001,image0001,0)
rem position the camera 80 units behind the sphere
setCameraPosition(1,0,0,-80)
rem main
do
rem shake camera (earthquake effect)
for i0001=1 to 360
rem calculate camera x angle, y angle, and z angle
cxa#=sin(i0001)*random(0,2)
cya#=cos(i0001)*random(0,2)
cza#=tan(i0001)*random(0,2)
rem update camera angles
setCameraRotation(1,cxa#,cya#,cza#)
rem sync
sync()
next i0001
loop
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