// set window properties SetWindowSize( 1080, 720, 0 ) // set display properties SetVirtualResolution( 1080, 720 ) SetOrientationAllowed( 1, 1, 1, 1 ) SetScissor( 0,0,0,0 ) UseNewDefaultFonts( 1 ) Create3DPhysicsWorld() cube = CreateObjectBox(40, 40, 40) Create3DPhysicsDynamicBody(cube) SetObjectShapeBox(cube) SetObjectColor(cube, 255,0,0,255) // saves to media folder and adds .bcs file extension automatically. 04/18/20 this = SaveObjectShape(cube, "this") // will save as "this.bcs". will crash in debug mode added = LoadObjectShape(cube,"this.bcs") //will also crash in debug mode ground = CreateObjectBox(100,10,100) SetObjectPosition(ground,0,-50,0) Create3DPhysicsStaticBody(ground) SetCameraPosition(1, 0, 50, -100) SetCameraLookAt(1, 0, 0, 0, 0) repeat print(this) print (added) Step3DPhysicsWorld() Sync() until GetRawKeyPressed(27) `[ESC]