(AGK version: 108.13)
Submitted: 2013-06-17 14:46:03
function IsSpriteinScreen(spr)
    x1# = screenToWorldX(0)
    y1# = screenToWorldY(0)
    x2# = screenToWorldX(getVirtualWidth())
    y2# = screenToWorldY(getVirtualHeight())
    ret = getSpriteInBox(spr,x1#,y1#,x2#,y2#)
endfunction ret
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