Setvirtualresolution(640,480)
ResetTimer()
//Create test sprite cube
id=CreateSprite(0)
SetSpriteColor(id,255,255,0,255)
SetSpriteSize(id,50,50)
SetSpritePosition(id,200,200)
//SetSpriteDepth(id,0)
Do
Printc("Sprite Depth Value=")
Print(GetSpriteDepth(id))
Sync()
If Timer()>15 Then Exit
Loop
End
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