(AGK version: 108.13)
Submitted: 2013-06-16 02:55:10
// load a sound file from an uncompressed wav file
sound = LoadSound("my_sound.wav")

do
    // each time the screen is touched, start playing another instance of the sound
    if GetPointerPressed()
        PlaySound(sound)
    endif
    // display how many instances of the sound are currently playing
    Print("Instances of Sound Playing: " + Str(GetSoundInstances(sound)))
    // update the screen
    Sync()
loop
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