//NOTE: For this example to work you will need to copy 'Playerhit.wav' //to the media folder at the location where you are running this example. //The file can be found in your [AGK Install Directory]/Projects/Basic/Examples/Games/SpaceShooter/media/space Setvirtualresolution(640,480) ResetTimer() //Check for required files in media folder fileok=GetFileExists("Playerhit.wav") If fileok<>1 Repeat Print ("Playerhit.wav needs to be in your media folder") Sync() Until Timer()>5 EndIF If fileok=1 sound = LoadSound("Playerhit.wav") Repeat If GetSoundExists(1) Print ("Sound File Exists") EndIf Sync() Until Timer()>12 EndIf End