rem
rem AGK Application 2017.02.28, Player 27 Feb 2017
rem MR
rem Snow Fall Example
SetVirtualResolution(100,100)
Type TPar
x as float
y as float
speed as float
size as float
EndType
global Snow as TPar[200]
img=0 //LoadImage("snow.png")
spr=CreateSprite(img)
for i=1 to 200
SnowRenew(i)
Snow[i].y = Random2(0,GetVirtualHeight())
next
Do
for i=1 to 200
SetSpritePositionByOffset(spr,Snow[i].x,Snow[i].y)
SetSpriteSize(spr,-1,Snow[i].size)
DrawSprite(spr)
Snow[i].x = Snow[i].x + Rnd(-0.1,0.1)
Snow[i].y = Snow[i].y + Snow[i].speed
if Snow[i].y => GetVirtualHeight() then SnowRenew(i)
next
sync()
Loop
Function SnowRenew(i)
Snow[i].size = Rnd(0.2,1)
Snow[i].x = Rnd(0,GetVirtualWidth())
Snow[i].y = -1
Snow[i].speed = Rnd(25.0 / 60.0 , 50.0 / 60.0)
EndFunction
Function Rnd(a as float,b as Float)
c as float
c = Random2(a*100,b*100)
c = c / 100.0
EndFunction c
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