// this example should work with AGK V1 and V2
// create object plane
// without any further code the plane will be position at 0,0,0 and have a rotation of 0,0,0
// the rotation of 0,0,0 means that it will be parrallel with xy plane
CreateObjectPlane(1,75,75)
// create a directional light (to make the scene look better)
CreateLightDirectional(1,-1,-1,1,255,255,255)
// position and orientate the camera
SetCameraPosition(1,0,0,-150)
SetCameraLookAt(1,0,0,0,0)
// main loop
do
// rotate the plane
RotateObjectGlobalY(1,1)
sync()
loop
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