SetSpriteColorGreen
Description
Set the green component of a sprite.
Definition
SetSpriteColorGreen( iSpriteIndex, iGreen )
void agk::SetSpriteColorGreen( UINT iSpriteIndex, int iGreen )
Parameters
- iSpriteIndex - The ID of the sprite to modify.
- iGreen - The green component of the color. The acceptable range is from 0 to 255.