SetSpriteColorBlue
Description
Set the blue component of a sprite.
Definition
SetSpriteColorBlue( iSpriteIndex, iBlue )
void agk::SetSpriteColorBlue( UINT iSpriteIndex, int iBlue )
Parameters
- iSpriteIndex - The ID of the sprite to modify.
- iBlue - The blue component of the color. The acceptable range is from 0 to 255.