SetSkeleton2DDepth
Description
Sets the depth of this skeleton in the range 0-10000 with 0 being top.
Definition
SetSkeleton2DDepth( iSkeleton, depth )
void agk::SetSkeleton2DDepth( UINT iSkeleton, UINT depth )
Parameters
- iSkeleton - ID of the skeleton to modify
- depth - The depth value to use