FixSkeleton2DToScreen
Description
Fixes the specified skeleton to the screen so that it is not affected by SetViewOffset
Definition
FixSkeleton2DToScreen( iSkeleton, mode )
void agk::FixSkeleton2DToScreen( UINT iSkeleton, int mode )
Parameters
- iSkeleton - ID of the skeleton to modify
- mode - 1 to fix to screen, 0 to behave normally (default)