SetParticlesImage
Description
Sets the image to use for each particle. Since 1083 images can be loaded from sub images contained on atlas textures.
Definition
SetParticlesImage( ID, imageID )
void agk::SetParticlesImage( UINT ID, UINT imageID )
Parameters
- ID - The ID of the emitter to modify.
- imageID - The ID of an image to use for emitted particles.