FixParticlesToScreen
Description
Fixing particles to the screen will ensure they are not affected by scrolling of the viewport.
Definition
FixParticlesToScreen( ID, mode )
void agk::FixParticlesToScreen( UINT ID, int mode )
Parameters
- ID - The ID of the emitter to modify.
- mode - Use 1 to fix to the screen. Use 0 to allow the particles to be affected by scrolling.