SetEditBoxDepth
Description
Sets the depth of the edit box so it may appear behind or in front of other sprites and text objects.
Definition
SetEditBoxDepth( index, depth )
void agk::SetEditBoxDepth( UINT index, int depth )
Parameters
- index - The ID of the edit box to modify.
- depth - The depth in the range 0 (front) to 10000 (back).