Set3DParticlesPosition
Description
Sets the position of the 3D particle emitter. This is the position that new particles will emerge from and does not affect particles that are already visible.
Definition
Set3DParticlesPosition( ID, x, y, z )
void agk::Set3DParticlesPosition( UINT ID, float x, float y, float z )
Parameters
- ID - The ID of the emitter to modify.
- x - The new x coordinate for the emitter in world coordinates.
- y - The new y coordinate for the emitter in world coordinates.
- z - The new z coordinate for the emitter in world coordinates.