SetObjectMeshVisible
Description
Sets whether this objects mesh is visible or not.
Definition
SetObjectMeshVisible(UINT objID, meshIndex,int mode)
void agk::SetObjectMeshVisible(UINT objID, UINT meshIndex,int mode)
Parameters
- objID - The ID of the object to modify.
- meshIndex - The index of the mesh to check, first mesh is at index 1.
- mode - 1 to set this objects mesh as visible, 0 to hide it.