SetObjectCastShadow
Description
Sets an object to cast shadows on other objects. By default this is set to 0. An object can be set to both cast and receive shadows.
Definition
SetObjectCastShadow( objID, mode )
void agk::SetObjectCastShadow( int objID, int mode )
Parameters
- objID - The ID of the object to cast shadows
- mode - 1 to make this object cast shadows, 0 to stop it casting shadows