RotateObjectLocalY
Description
Rotates the specified object around its local Y axis, i.e. if the object were an airplane this command would make it turn left and right no matter which direction it was facing.
Definition
RotateObjectLocalY( objID, amount )
void agk::RotateObjectLocalY( UINT objID, float amount )
Parameters
- objID - The ID of the object to modify.
- amount - The angle to rotate on the local Y axis in degrees, positive turns right, negative turns left.