Loads an object from a file, currently supported formats are .X .3ds .md3 .smd .md5 .lwo. .ac .b3d .dae .3d .lws .ms3d .blend .m3 .obj and .ago. This command will not load any animation or bone data and will consolidate the vertices into a single object with as few meshes as possible. To load animation and bone data use LoadObjectWithChildren instead.
LoadObject( objID, szFilename )
integer LoadObject( szFilename, height )
LoadObject( objID, szFilename, height )
integer LoadObject( szFilename )