GetObjectBoneName
Description
Returns the name of the bone. If this command is called from tier 2 then you must delete the returned string when you are done with it.
Definition
string GetObjectBoneName( objID, boneIndex )
char* agk::GetObjectBoneName( UINT objID, UINT boneIndex )
Parameters
- objID - The ID of the object that contains the bone to check.
- boneIndex - The index of the bone to check.