SetJointMouseMaxForce
Description
Sets the maximum force that can be used by the mouse joint to move an object. By default this is set to 0
Definition
SetJointMouseMaxForce( iJointIndex, maxForce )
void agk::SetJointMouseMaxForce( UINT iJointIndex, float maxForce )
Parameters
- iJointIndex - The ID of the joint to modify.
- maxForce - The maximum force to allow.