ResumeTweenSprite
Description
Resumes the given tween from the point it was paused with PauseTweenSprite. If the tween is already resumed or doesn't exist then this does nothing.
Definition
ResumeTweenSprite( tweenID, spriteID )
void agk::ResumeTweenSprite( uint32_t tweenID, uint32_t spriteID )
Parameters
- tweenID - ID of the tween to resume
- spriteID - ID of the sprite to resume