Set3DPhysicsCharacterControllerJumpSpeed
Description
Set the speed at which the controller moves up when jump is called.
Definition
Set3DPhysicsCharacterControllerJumpSpeed( objID, jumpSpeed )
void agk::Set3DPhysicsCharacterControllerJumpSpeed( uint32_t objID, float jumpSpeed )
Parameters
- objID - object ID
- jumpSpeed - Default is 10.0