AssignTo3DPhysicsRagDollBoneObjectBone
Description
Assigns the objects bone to the ragdoll bone. The objects bones that are in between the bones that are used to create a ragdoll bone.
Definition
AssignTo3DPhysicsRagDollBoneObjectBone( ragdollBoneID, objBoneID )
void agk::AssignTo3DPhysicsRagDollBoneObjectBone( uint32_t ragdollBoneID, uint32_t objBoneID )
Parameters
- ragdollBoneID - ID of ragdoll bone.
- objBoneID - Id of objects bone to be controlled by the ragdoll bone.