Adds a size change at a certain point in a particle's life. Scale values are relative to the value set by Set3DParticlesSize so a scale of 2 means double its normal size and 0.5 is half its normal size. A scale added with time=1 will make the particle gradually transform to the given until it has been alive for 1 second when it will match the given size. The particle will then gradually transform from that size to the next size (if a next size exists).
Add3DParticlesScaleKeyFrame( ID, time, scale )