GetObjectIsAnimating

Description

Returns 1 if the object is currently playing an animation, this includes tween to the start of an animation, but not tweening to a single frame. Essentially it returns 1 if the object should be playing an animation. If the animation is set to loop a specified number of times, or to only play once, then this command will return 0 when the animation is finished.

Definition

integer GetObjectIsAnimating( objID )

Parameters